ENGC41H3

UTSC

Video Game Narratives

In what ways can video games be “read” and assessed as storytelling texts? And how do those video game narratives reflect historical, cultural, and social concerns? Students will explore game narratives by learning about critical and structural approaches, but also through personal reflective practices. Although active playing will be a required part of the course, all video game experience levels are welcome.

View full details on the UofT Academic Calendar
Prereq: Any 6.0 creditsBreadth: Arts, Literature and Language
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Course Info

DepartmentENGC
CampusUTSC (Scarborough)
Level400
HoursTBA
BreadthArts, Literature and Language
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