ENGC41H3
UTSCVideo Game Narratives
In what ways can video games be “read” and assessed as storytelling texts? And how do those video game narratives reflect historical, cultural, and social concerns? Students will explore game narratives by learning about critical and structural approaches, but also through personal reflective practices. Although active playing will be a required part of the course, all video game experience levels are welcome.
View full details on the UofT Academic CalendarPrereq: Any 6.0 creditsBreadth: Arts, Literature and Language
0%
liked
Easy0%
Useful0%
0
comments
0
ratings
Course Info
DepartmentENGC
CampusUTSC (Scarborough)
Level400
HoursTBA
BreadthArts, Literature and Language
What do you think of ENGC41H3?
Reviews
No reviews yet — be the first to share your experience.