CSC419H1
UTSGGeometry Processing
Extending traditional signal processing, geometry processing interprets three-dimensional curves and surfaces as signals. Just as audio and image signal data can be filtered, denoised and decomposed spectrally, so can the geometry of a three-dimensional curve or surface. The course covers algorithms and mathematics behind fundamental operations for interpreting and manipulating geometric data. These essential tools enable: geometric modeling for computer aided design, life-like animations for computer graphics, reliable physical simulations, and robust scene representations for computer vision. Topics include: discrete curves and surfaces, curvature computation, surface reconstruction from point clouds, surface smoothing and denoising, parameterization, symmetry detection, and animation.
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