CCT334H5
UTMHistory and Theory of Game Production
This course will examine the principles, theory and practice behind the production of games. By examining the history and contributions of early founders such as Atari and Activision, all the way to present-day leaders such as Electronic Arts and Sony, students will gain an understanding of how the global video game industry operates. The lectures and practical work will foster an approach to the understanding of game production issues including technology, law, marketplace and audience demand.
View full details on the UofT Academic CalendarPrereq: CCT109H5 and CCT110H5Breadth: Social Science
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Course Info
DepartmentCCT
CampusUTM (Mississauga)
Level300
Hours36L
BreadthSocial Science
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