CCT270H5
UTMPrinciples in Game Design
This course introduces the principles behind the rules and play of games. It will foster a solid understanding of how games function to create experiences, through the use of core elements such as game world, characters, interactivity, and the mechanics of gameplay. The course will also situate games within their historical and cultural contexts and discuss current economic models and production trends within the games industry.
View full details on the UofT Academic CalendarPrereq: CCT109H5 and ( CCT110H5 or ENG110H5)Breadth: Social Science
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Course Info
DepartmentCCT
CampusUTM (Mississauga)
Level200
Hours36L
BreadthSocial Science
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